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CheesePirate.com • View topic - Star Wars: The Old Republic
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Star Wars: The Old Republic

PostPosted: Tue Nov 29, 2011 10:36 am
by Shagrax
I tried this game in July, and i enjoyed it alot, though it was early beta access. Havent tried it lately but i have preordered it and will try it for the 30 free days atleast. Heavy story driven, i like story driven games. The game felt very little grindy, which is good in the long run.
!gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !gob1 !orc1

Re: Star Wars: The Old Republic

PostPosted: Wed Nov 30, 2011 12:36 pm
by Vanja
I'm more of a fantasy fan than a sci-fi fan, but I do love the original 3 Star Wars movies. The prequels, not so much. Might give this a try eventually ("yes!", shouts my inner child) though I'm not sure if another MMORPG would be good for me.

Re: Star Wars: The Old Republic

PostPosted: Sun Dec 11, 2011 8:41 pm
by Blackmoor
i've beta tested the final 2 weekends ... and its awsome ... feels kinda linear but once you get your starship at around lvl 16-17 it really opens up a lot ... grouping is fun, haven't tried raiding yet but if its like grouping then it should be awsome ...

oh and the soloablility is superb, i get flashbacks from KoToR 1&2 ...

no rat race though :(((

Re: Star Wars: The Old Republic

PostPosted: Fri Jan 06, 2012 4:59 pm
by Vanja
Now that it's out, how do you guys (and others who have tried it) feel about it so far?

Re: Star Wars: The Old Republic

PostPosted: Sun Jan 08, 2012 6:44 am
by Shagrax
I love it, i play Sith Warrior, and i got to say the class story so far is amazing. I cant stop playing it. I will from Monday pop regularly by EQ2 too, since i most likely will have reach max level, and my raid guild is starting up raids again...

Re: Star Wars: The Old Republic

PostPosted: Mon Jan 09, 2012 6:46 pm
by Blackmoor
still love it ... currently have a 34 Jedi Sage (healer speced)

unlocked the Legacy, although its still under development, it will allow you to further customise your character (however that will be). been in 1 raid so far, against the world boss on Corusant, a gigantic droid. was fun and had a very familur feel to EQ2 raiding. still not in a guild yet as grouping doesn't seem to be an issue, but i'm guessing if i want endgame raid content i'll need to seek out a guild.

playing on a PvE server, and played a little in some battlezone areas (PvP), kinda fun. making me think of trying an actual PvP server eventhough i didn't like it on EQ2.

crafting is ok i guess, no need for you to stand in front of a crafting table cause you can have you companions do it all for you, which is great i guess, but i seem to miss a feeling of accomplishment making the items yourself. ahhh the days of grinding in front of the alchemy table grinding out pots for my guild raids !grok2

*edit* oh i forgot to mention, now that i'm level 43, i've noticed that its still kinda linear. which in itself is ok, after all its a Bioware game. but i've noticed that alot of people (including myself) want a more open feel to the game. hopefully BW will make significant addons and changes to that in the future. i really hope that they will start to concentrate more on open play and less on story driven, after all after level 50 you story is pretty much completed. but only time will tell ... !coffee

**edit again** forgot something else, joined a guild with a catchy name "Curb Your Imperialism" ... they are starting to form up for 8 man Operations (raids) so i hope i'll be getting some raid action soon.

Re: Star Wars: The Old Republic

PostPosted: Thu Feb 09, 2012 10:09 pm
by Torg
*bump* ;)

it's buggy, but that's to be expected in a new MMO. though they do tend to mess up by fixing one thing and breaking two. I guess they will improve, hopefully soon.

my biggest problem with the game is the design flaws. it seems like they haven't learned anything from their competitors, they've done alot of the newb mistakes blizzard did in wow vanilla, and have fixed later. also, I think bioware was forced by EA to release it at least six months before it was finished, as it was shipped without antialiasing, high resolution textures, guild bank, customizable UI, etc etc etc.

three weeks after release, my guild had 27-28 people online during peak hours. now, we're lucky to see more than 7. wait at least 3-6 months before trying it, I hope they've fixed the game by then.

Re: Star Wars: The Old Republic

PostPosted: Sat Feb 11, 2012 6:51 am
by Sunspot

Re: Star Wars: The Old Republic

PostPosted: Sat Feb 11, 2012 11:56 am
by Torg
yeah the game is kinda like being in an abusive relationship.

Re: Star Wars: The Old Republic

PostPosted: Wed Apr 25, 2012 3:29 am
by Sunspot